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Toukiden 3 in
Toukiden 3 in











It never caused any issues, but led to a few awkward moments where I’d be talking to a character for a number of lines of dialogue before their body appeared.īy far the biggest letdown, though, was not being able to traverse the large world with a friend.

toukiden 3 in

This may also be the reason why both enemies and NPCs would pop into existence as I travelled throughout the game. Now, I had no problem with the graphics or art style, it just lacked that crisp realism – perhaps due to having to work on the Vita system. To be fair, the locations in Toukiden 2 didn’t have that much to look at. It wasn’t overly problematic, but did stop me from fully appreciating my surroundings from being so focused on going the right way. This meant having to constantly open and close the large map screen just to analyze where I was going. Despite being able to set a destination on the map, blindly following the arrow that appeared always led to getting lost. I actually had problems finding my way around at times. NPCs littered the map asking for help finding materials, revenge missions, and forming alliances with the more adorable wildlife. There were so many things to do outside that it was easy to get distracted. Most of the story missions required going out and exploring Toukiden 2’s open world. My connection to the village and its occupants made the normally repetitive process of hunting and crafting much more meaningful. Mahoroba quickly became more than just a basic hub. While not all plot points hit, there were some surprisingly deep moments and I easily became invested in the characters. More interestingly, however, is the political conflict between the insider Guards and outsider Samurai. Here, the people are surviving in a devastated world where Oni are still a constant threat.

toukiden 3 in

The game’s focus is on the village of Mahoroba that I happened to land myself in.

toukiden 3 in

In actuality, Toukiden 2 isn’t really about any of that. This set-up implied that the story would focus on my character trying to go back to their own time while dealing with their convenient amnesia. During a combat tutorial, a huge Oni rudely interrupted by throwing me 10 years into the future. These demons had just crashed their way into the world and were intent on destroying everything in their paths. Toukiden 2 continues many basic traditions of the genre, while still putting a unique stamp on the story and combat.Īfter creating my character, the game threw me straight into a battle against Oni. The Toukiden games are hack and slash RPGs with a playstyle that clearly hankers after the Monster Hunter series.













Toukiden 3 in